BatMan V14.8  [Multiplayer]
Converted to PS4 format from the original console release. Review the notes: repaired functions may behave differently from the original.

maps/mp/_development_dvars.gsc  (from _development_dvars.gsc, PS3 / Xbox 360 (big endian), 626 functions)
  - camochanger(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - resetkillstdm(): 2 broken variable read(s) repaired (compiler bug in the original)
  - resetkillstdm(): disabled - it would corrupt the PS4 script stack (call to giveteamscoreforobjective with a broken stack)
  - lowstats(): 1 broken variable read(s) repaired (compiler bug in the original)
  - g_weapon(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - minespawner(): 1 broken variable read(s) repaired (compiler bug in the original)
  - followguy(): 1 broken variable read(s) repaired (compiler bug in the original)
  - do_vcs(): 2 broken variable read(s) repaired (compiler bug in the original)
  - blackhole_pull(): 1 broken variable read(s) repaired (compiler bug in the original)
  - creategrids(): 1 broken variable read(s) repaired (compiler bug in the original)
  - discocamo(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - somethingiwillneveruselele(): 1 broken variable read(s) repaired (compiler bug in the original)
  - rocketteleportgun(): old 7-argument giveweapon converted to giveweapon + calcweaponoptions
  - ffatslobby(): 1 broken variable read(s) repaired (compiler bug in the original)
  - tdmtslobby(): 1 broken variable read(s) repaired (compiler bug in the original)
